/**
 * 
 */
package com.game.entity;

import java.awt.Rectangle;

import com.game.entity.generic.BaseVectorShape;

/**
 * @author gustavo
 * Balas
 */

public class Bullet extends BaseVectorShape {
	
	/**
	 * Cria forma do objeto bala 
	 */
	public Bullet() {
		setShape(new Rectangle(0,0,2,2));
		setAlive(false);
	}

	/* (non-Javadoc)
	 * @see com.generic.BaseVectorShape#getBounds()
	 */
	@Override
	public Rectangle getBounds() {
		return new Rectangle((int)getX(),(int)getY(),4,4);
	}

}
